Increasing The
Learning Outcomes Of Class V Students Through The Application Of Powtoon Audio
Visual Learning Media (by sukis, S.Pd)
Abstrack
This study aims to
find out how to improve student learning outcomes through the application of
audio visual powtoon learning media for fifth grade students at SDN Ngemplak
II. This type of research is classroom action research. This research was
conducted at SDN Ngemplak II on August 2 to August 30, 2022. The subjects of
this study were the fifthgrade students of SDN Ngemplak II, totaling 16 people
consisting of 10 boys and 6 girls. This research was carried out in
collaboration between researchers, classroom teachers and student
participation. This classroom action research was carried out in cycle II,
where the first cycle consisted of two meetings. Based on the results of the
study, it can be concluded that using audio visual powtoon media can improve student
learning outcomes, this can be seen from the learning outcomes of class V
students where from the initial ability (Pretest) students' learning outcomes
are 41.67% with an average value 67.1 after the action in the first cycle, the
percentage obtained reached 66.67% with an average value of 73.8, and in the
second cycle increased to 91.67% with an average value of 82.9. The number of
student activity scores in the first cycle is 3.3 (enough) and the second cycle
is 4.1 (good).
Keywords: Learning Outcomes, Audio Visual
Media (powtoon)
INTRODUCTION
Science subjects are
a scientific group that has special characteristics, namely studying factual
natural phenomena, both in the form of facts or events and cause and effect
relationships. IPA can be interpreted as a science that studies the causes and
effects of events that exist in nature. (Asih Widi Wisudawati dan Eka
Sulistyowati, 2015:22)
According to “Lentera
Kecil” (2019), Science learning objectives are: (1) students can develop
curiosity and a positive attitude towards science, technology and society. (2)
develop process skills to investigate the natural surroundings, solve problems
and make decisions. (3) develop knowledge and understanding of scientific
concepts that will be useful and can be applied in everyday life. (4) develop
awareness about the role and importance of science in everyday life. (5)
transferring knowledge, skills and understanding to other teaching fields. (6)
participate in maintaining, protecting and preserving the natural environment.
Appreciate the various forms of God's creation in this universe to be studied.
Nunuk Suryani
dkk,(2019:4) argues that science learning includes all material related to
natural objects and their problems. Class V science learning covers the
material of living things, their energy and changes, the earth and the universe
as well as material processes and their properties. According to experts,
science learning can be delivered using learning media. Learning Media is
anything that can convey messages, stimulate students' thoughts, feelings, and
willingness so that they can encourage a deliberate, purposeful and controlled
learning process. Although not the only determining factor, learning media
occupy a very important position for the success of the learning and learning
process in addition to other components such as methods, materials, facilities
and infrastructure, characteristics and environment of students, teacher
abilities, and so on. The use or selection of appropriate learning media in the
learning and learning process can generate new interests and desires, motivate
and stimulate learning activities, and even bring psychological influences on
students or students.
Learning media in
elementary schools must be interesting and funny because of the nature of
elementary school students who prefer to play rather than study. Therefore the
media used must be right on target and effective so that the material to be
delivered can be well received by elementary school students.
Important positions
in the teaching and learning process, namely teachers, teachers are all people
who are authorized and responsible for guiding and fostering students, both
individually and classically, at school and outside school (Syaiful Bahri
Djamarah, 2010:32). So that the teacher is only one of the various sources and
learning media. Thus the role of the teacher in teaching should be able to
encourage, help students to always use various learning opportunities and
various learning media in learning that contribute to student learning outcomes.
Learning Outcomes are
the ultimate goal of carrying out learning activities in schools. Learning
outcomes can be improved through conscious effort that is carried out
systematically leading to positive changes which are then called the learning
process. The end of the learning process is the acquisition of a student
learning outcome. Student learning outcomes in class are collected in a set of
class learning outcomes. All of these learning outcomes are the result of an
interaction of act of learning and act of teaching. From the teacher's point of
view, the act of teaching ends with the process of evaluating learning
outcomes, while from the student's point of view, learning outcomes are the end
of the chapter and the peak of the learning process. (Dimyati dan Mudjiono,
2015:3).
According to Oemar
Hamalik (2006:155), learning outcomes can be seen from changes in behavior in
students that can be observed and measured through changes in attitudes and
skills. These changes can be interpreted as an increase and better development
compared to before. Based on the results
of supervision of the learning process in class V science subjects carried out
by researchers as the Principal of SDN Ngemplak II, the results obtained were
low student learning outcomes. by time to make the media long enough and
troublesome so the teacher only does conventional learning without using media
or tools to support the learning process in teaching and learning activities.
Based on the results
of supervision of the learning process in class V science subjects carried out
by researchers as the Principal of SDN Ngemplak II, the results obtained were
low student learning outcomes. by time to make the media long enough and
troublesome so the teacher only does conventional learning without using media
or tools to support the learning process in teaching and learning activities. Based on the results
of this supervision, the researcher who is also the principal of the school
held discussions with the fifth grade teacher to improve learning through class
action research (PTK), namely improving the learning outcomes of fifth grade
students through the application of audio-visual powtoon learning media at SDN
Ngemplak II. The application of powtoon learning media is also an alternative
to improve the learning process and at the same time can improve student
learning outcomes at SDN Ngemplak II. because there are adequate facilities and
infrastructure such as LCDs, computers or laptops as well as convenience for
teachers in operating learning animation video media.
Powtoon learning
animation videos are cartoon animation videos that can be filled with subject
matter and can be used as learning media for elementary schools because of
their attractive nature and seem funny and suitable for elementary school
children. Powtoon is an online application program that exists on the internet
and functions as a video-making application for presentations and learning
media. The advantages possessed by Powtoon are that it is easy to use because
the end result is in the form of videos and the ease of making animations that
can attract elementary school students. Many animation options already exist in
the Powtoon application so we no longer need to make animations manually and
complete animations that can support making interesting and funny learning
animation videos.
According to
Bahtraedu. (2015) Powtoon Audio Visual Media is an application that is used by
using the internet network to make cartoon animation presentations or videos in
a fairly easy way. Powtoon has very interesting animation features, including
handwriting animations, cartoon animations, and livelier transition effects and
easier timeline settings. With Powtoon, we can easily, instantly and
attractively create cartoon animations for videos or presentations. The
advantages of Powtoon itself are the interface for making videos that are good
and easy to use and the availability of lots of funny and interesting
animations that can be used as support for the learning process. The
specifications for a laptop or PC that can be used to run powtoon are as
follows: Processor: 1) Quad Core Celeron or above, 2) RAM: at least 1GB, 3) 38
VGA: On Board, 4) Stable internet connection. Learning by using Audiovisual
Powtoon media is a way of learning by using media that contains elements of sound
and images, which in the process of absorption of material involves the senses
of sight and sense of hearing. (Aswan Zain dan Syaiful Bahri
Djamarah,2004:125).
In the teaching and
learning process learning media functions as: 1) broadcasting important
information; 2) motivating students in learning; 3) add enrichment in learning;
4) shows the relationships between concepts; 5) presents experiences that are
not shown by the teacher; 6) assist individual learning; 7) bringing things
that are outside the classroom into the classroom.
Thus the use of
powtoon audio-visual learning media will stimulate the involvement of the
senses of sight and hearing as well as mood so that it will facilitate the
absorption of information which will eventually be stored in the brain in
memory.
The benefits of
powtoon audio-visual media are: 1) Clarify the presentation of the message so
that it is not too verbalistic (in the form of mere written or spoken words).
2) Overcoming the limitations of space, time and senses, such as for example:
objects that are too large, can be replaced with reality, pictures, film
frames, films, or models and small objects assisted by a micro projector, film
frames, or images. 3) If the motion is too slow or too fast, timelapse or
high-speed photography can help. 4) Events or events that occurred in the past
can be displayed again through film recordings, videos, film frames, photos or
verbally.
The advantages of
powtoon audio-visual media are: a) Covers all aspects of the senses b)
Practical use c) Collaborative d) Can be used in large groups e) More varied f)
Can provide feedback g) Motivating. Meanwhile, the disadvantages of powtoon
audio-visual media include: a) Dependence on the availability of technological
support, b) Must be adapted to existing systems and conditions, c) Reducing
creativity and innovation from other types of learning media, d) Requires
professional HR support to operate it. (Nina Fitriyani, 2019:107).
Based on the
background above, the formulation of the research problem is: How to increase
student learning outcomes by using the audio-visual powtoon learning media in
class V SDN Ngemplak II Science subject?.
METHOD
The type of research
conducted in this research is classroom action research (CAR). The term in
English is classroom action research (CAR), which is a research activity
carried out in class. Classroom action research can be interpreted as a
scientific activity carried out by the teacher in his own class by designing,
implementing, observing and reflecting on the action through several cycles in
a collaborative and participatory manner which aims to improve and improve the
quality of the learning process in his class (Kunandar, 2011:46 ).
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